[Discussion] PLEX and Omega price changes feedback thread

No, you missed the point because it still stands if you go into GAME and say “I want this game for 5p”. The point has nothing to do with the difference of need or want.

You only just introduced the concept of necessity.

Also, you should consider other alternatives, a bread-only diet is very unhealthy.

Eve doesn’t sell expansion packs, being Eve is one universe (server), it makes it harder to do like WoW and limits your viewing content, you cant be shoved on a particular server like most games. There are some dynamic differences to Eve that should be considered I guess that is what I am pointing out that is fundamentally different to other games, and hard to compare apples to bannas.

JJ

None of that matters, it’s a video game product competing against other video game products. It’s a like for like comparison.

The infra setup actually isn’t all that different. Eve isn’t a single server, it’s a series of nodes within a cluster which is why, when there is a large fight brewing, they reinforce the node for the system(s) in question. Similarly WoW servers are no longer single blades which is why you see phasing when you change zones. Architecturally similar and likely all nicely containerised using docker / kubernetes to allow them to switch hosting solutions and using ARM templates to achieve the infra-as-cattle concept to allow full infra recycling in minutes.

Eve is different thematically of course, but does the strength of their offering and brand have sufficient pull on consumers to warrant a premium price point? I suspect not, but I’d love to be wrong there.

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Eve is essential silly girl.

I strongly advise you to seek addiction counselling, it sounds like you have an addiction.

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It does matter, and I don’t think you are understanding the different models.

WoW. $9.99 per month
Annual Expansion pack : $50-90 per year

Actual Monthly cost: $14.16-17.49 per month.

This is in line with the cost Eve show. The business models are all the same. You have a target revenue that you are looking to achieve as a business. Now, if that is microtransactions, advertisement, expansion packs, game enhancement like skins/uniforms, or monthly prices it is all relative to people playing, and equates to a number CCP should be making. When subscriptions go down, more sales hit the market, and when bills are paid and no issues with numbers in-game, no one cares about making the game more affordable to you. This is how all businesses work in a capitalist world of supply and demand.

JJ

Complaining about the price increase and then still continue to pay it makes absolutely no sense.

If it’s such a outrage then quit. If they would lose 15k players over 1-3 months they would adjust.

This is just business.

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Out of the 3.8 almost 3.9k posts this post is the absolute most accurate post ever. If anyone has complained about the price hike and actually hinted/inferred/said they were quitting. BUT YOU DIDNT that’s as about as sad as the internet gets. The outrage machine thankfully has slowed down now. Like every big update. Scarcity, mining balance pass, anything else. Big outrage over about some months the complainers stop… Secretly playing EVE.

Noone Quits EVE they simply take a break.

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Wow classic. No expansion pack. Actual Monthly cost £9.99

In the past YES. After the price hike NO.

WoW releases expansions every 2-3 years and you get a heck of a lot of content for your money. Eve “expansions” have never really been expansions, besides maybe Apocrypha, there are patches similar to WoW adding a new quest hub.

For the record I’m fine with the sub increase, my main issue with CCP is the Mining, Indy, BRM changes and various other bits such as combat/mining anom respawn nerfs, application nerfs, SS and recons. I’d happily resub my accounts if they fixed some of these core systems.

However I can see why people are unhappy with the price increase.

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Well maybe for you.
But not for me.
Actually I am sitting in china for 21 days in a very nice chicken cage (vulgo quarantain hotel).
And even that my actual customer pay me a sh*tload of money for do nothing, or watch Netfix.
But the actual state of game is not worth to log in nor to pay the subscription for my two accounds.

I check the dev-blogs from time to time, and read sometimes the forum for nostalgic reason.
But to be honest, as long ccp/PA is focused on graphic updates (most ppl plays in potato mode) or instanced single-contend (in a MMO) I don’t see any reason to think about a resubscription.
Some of my friends say there is light at the end of the (EvE-)tunnel
I think It’s a fast train coming towards you.

If you enjoy the actual gamestatus, be my guest and have fun.

… 16 days remaining

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WoW, Albion, FFXIV, these are games which are completely designed and fully experienced with 1 client.

Eve is not.

To experience Eve in all aspects, multiple concurrent clients are required, IE: Multiple accounts, however CCP do not market the game that way. Sure you can play Eve with 1 client casually, but if you have never played the game with multiple accounts, you really are missing out on a lot of possibilities and opportunities the game has to offer, and that’s fine, but not the norm at all.

If mining the ore and building say a battle ship and its basic fittings could be done by 1 account in say 3-4 hours of game play, then 1 account should be enough to fully experience the game. But this is not the case at all for the average player.

Currently it would take a single account almost 6 days to manufacture a single T1 battleship from the blueprints, this does not include the PI, Ore or Moon Mining. Add more accounts and this process becomes more bearable. So for the single account player who wants a new ship, its off to instanced content to farm the isk to buy from current stockpiles right? well this can only occur for so long, then the market will crash… right? With the added side affect of basically removing players from space and the ripple effect that has…

The crux of the matter is that the various current systems of the game are complex and requires many game hours to accomplish, significantly more than one account can deal with, however the pricing is somewhat confusing like MCT and focused on single account. As far as i can see, this was CCP’s intention to add more complexity and bring the game to a single account. But why would one shoot themselves in the foot like that?

The complexity is what makes Eve, Eve. so i wouldn’t be clean slating it, however if the current industrial system is to remain, then lots of alts are required from Pi to Reactions, to mining etc. Most indy people wont pay the 100’s of $$ each month to keep building like they were. This means economic issue ahead in game, and out of game.

So when comparing costs between the other games, its chalk and cheese.

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Why spend hours earning ISK when it is much more time efficient, if you earn more than 1$ an hour to buy plex unless you are a masochist?

pay2win

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I built both a Providence, an Orca, a Charon, and a ton of other ships, using a single indy character. The big ones took ages, built some components, others I bought for a lot cheaper than I could make and shipped them out of the dark corners of the Universe at ungodly hours. Cost me a lot less than buying the ships and it was fun, but its virtually impossible now. Even if you have the alts and are part of a big nullsec alliance, with access to the resources, the sheer investment in real time is ridiculous.

I see this argument a lot so I’m going to comment on this.

It’s a decent argument against grinding, but it’s not a compelling reason for buying PLEX to a lot of players. The masochists are not the silliest players in the MMO scene.

Many players don’t want to “win” or progress through their credit cards. It makes everything within the game more trivial and it feels like a scam.

Why pay to the skip the game? Makes more sense to both skip the paying and the game. Even if they only wanted to skip the PvE and go for the PvP, it then makes sense to go looking for a game that only has PvP. Saves time and money.

An MMO with bad PvE is a bad game and even decent PvE on repeat becomes a chore, which means most or all MMOs are simply bad games.

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PVE in EVE is beyond boring. PvP is where the fun is.

Yes. EVE would be better, if it were not an MMO.

And how do you PvP alone? Punch yourself in the face?

Except for the blueballing, no shows, timers and in many cases being roflstomped in 9 nanoseconds

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