Defence of a system should be player action, not NPC action.
With this I again appeal to Goonswarm federation, demand from CCP that gateguns are installed in your systems, on each gate, that oneshot every cruiser and below, that is not part of your alliance, with no delay.
Or any other nullsec entity, yes, all of them.
Oh, sorry, I forgot to mention, those instakill gateguns must defend your stations and asteroid fields as well, this is no joke.
It seems to be a bit different. The system is still high sec. With everything (but Condord) involved to it.
The only difference is Concord. They act now related to the modified security. Basically: they are not reacting anymore.
But as far as i know, you cannot bring in capitals into these systems, and the high sec tax from the costom offices should as still be there (but i have no PI on any of the conquered sytems, so i cannot tell).
CONCORD and the guns that are in systems, also roaming fleets, so couple of things.
I think CCP stepped a bit thru the line that differentiated good player agency from the unneded system agency with the rules in those systems. Those guns are an example.
Nalvula also acted strange when it went into liminality. During first and 2nd liminality, security dropped straight to -1.0, and then in final liminality it went up again to -0.0, yeah, minus 0.0, which is kind of strange. It would also take me wonder if the modified security status affects agent mission payouts, or if a 1.0 system can still remain hi sec during escalating liminalty, so that security drops to like 0.5/0.6?
The issue about standing should defnetly be looked at. Why not make it so that if your standing is above -2.0 with either edencom or trigs that they dont attack you in hi sec?
Probably intentionally, to make players move their ass just a little bit to get the neutral standing.
Iâd myself prefer something more like an epic arc for that purpose tbh
If they wanted to cut out the content, they wouldnât leave it to chance. They would have just cut it.
Shutting down agents is another fighting point between locals and trig supporters.
Ichoraya was a hell grind (despite being caldari system) for trigs specifically because it was a market hub and agent system for CalMil
Yeah, I donât think itâs being left to chance.
I think itâs more like as soon as players have completed their missions with those Agents, CCP will probably just remove those Agents.
Similar to what they did with the Aura Agent who had replaced all 60 of the old âTutorialâ Agents that offered the âEndless Battleâ mission (Proposal for reinstatement).
Or maybe just move them. As in, they moved to another system.
Removing them would be a hard hit for anyone who was getting the standing for the R&D Agents (they use personal standing, not corp or faction).
But it all depend on what CCP is going to do with these âconqueredâ systems.
What, are we talking about R&D Agents or just regular Agents?
If R&D Agents then yeah, those should definitely be moved since thereâs not a lot of those in the game. If itâs just regular Agents then theyâll probably be retired, hopefully that would depend on if the Corp had a lot of other Agents available or not.
The fact that this change happened silently (not included in patch notes or dev blog), includes podding (which no other NPCs - not even CONCORD - do), and ignores true neutral standings is a problem. The fact that players have found a workaround doesnât eliminate the core issue. New players are still going to get blown up without warning, as will those logging in for the first time in invaded systems.
I agree as far as everyone should have been neutral at the beginning.
But then would so many people fight on the side of edencom if it didnât affect them ? Dunno prob not.