First CSM Summit Meeting Minutes

Best thing to do is just vote for the top ten people you think will represent the game well, regardless of what the subject matter is. They don’t need subject matter experts as much as they need folks who actively play the game and care about it.

Sure @Olmeca_Gold x10 then :grin:

That… doesn’t have anything to do with the dichotomy presented. The CSM is asking ‘when do we want to point people toward interacting with other players?’ Burger’s response amounts to a claim that loitering in highsec isn’t a thing that people do while interacting with other players, and they only need to deal with other people if they’re going to null.

In fact, this is not the case, as Olmeca Gold, the guy who got elected on a campaign of bitching about the CSM only representing ‘their’ people, has openly stated after attending the summit and seeing what the other CSMs actually do.

Hilmar’s been with the company since before EVE launched. Rise, Fozzie, Burger, Mannbjorn, all been there more than five years. Larrikin’s been there almost 5 now, I think. The newbies are Dopamine and Convict, and while I can’t say about Dopamine, Convict’s been part of the EVE ecosystem for over a decade.

The CSM can only control what they themselves post on the forums. They can’t control CCP’s posts, and they sure as hell can’t control those of other players.

Discussing the CSM minutes in a thread about the CSM minutes, can’t be assed to actually look at the literal third page of the CSM minutes for the list of who’s on the damned CSM.

:facepalm:

Gonna have to disagree with you on this one, Brisc. People reacted exactly the way anyone with an ounce of sense predicted. You make someone’s primary gameplay something they don’t want to do, they’re just not gonna do it. This is why it is always important to be extremely cautious with what you buff in MMOs: you can always give players more, but as soon as you start taking things away, people start looking elsewhere.

That’s true in MMOs, and in pretty much every other aspect of life where people have options. And it’s been true since ‘screw you, tree-like fern, I’ll go spread seeds for that other tree-like fern that gives me bigger fruit’ occurred to some irritated synapsid in the Permian… and probably longer.

By all accounts, Olmeca’s a hard worker who, with a strong background in academics, likes to work off of data gathered via strictly controlled, well-understood processes without a lot of pollution and intentional skewing and poisoning, in order to draw solid conclusions and then proceed with an informed hypothesis. In other words, 10 of him will swiftly result in absolutely nothing being accomplished, ever, because the one thing CCP never does is gather data without polluting it by changing half a dozen different things, introducing new background conditions, and basically making sure even they can’t untangle exactly what change had which effect.

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Sorry but in such a mature game where players have spent many years working out how they want to play - BO was a very bad concept. There is a HUGE difference between “Delayed Local” which players were told was coming and “NO Local” which players got.
Players reacted exactly the way CCP “should” have expected, the fact CCP were surprised at how players reacted says way too much about how little they know about the game and how it is played.

Hilmars plan to “make it harder for older players” is going to have far reaching consequences and if the history of Eve development is anything to go by - CCP is in for a rough ride.
I just hope the inevitable mistakes made during Era of Chaos are minor ones that don’t take another 5 or 6 years to rectify.

I’d like to point out that the local in W-space is and has always been in delayed-mode according to CCP. So what players got was exactly accoring to the wording used by CCP for years already.

Yes they did and the fact WormHoles have never had true ‘delayed local’ doesn’t change the way players reacted to the same half truth when it was implemented in NulSec.

WormHoles actually have “instanced local” which is ONLY activated by a players choice - Adding that to NulSec should have sent up alarm bells to CCP. There is a reason WH space has such a low population and local, no local is one of them.

And that is a problem with CCP not knowing what delayed local means vs blackout. Hope those numbnuts learned their lesson, which I am not holding my breath on.

And as I have pointed out, it doesn’t take an MIT degree to figure that a BO was bad. But CCP didn’t even think about the consequences of their stupidity…

@Brisc_Rubal that is another thing. It is not because you are in the top 10 that you should be in CSM. CSM cannot be about popularity, but about results and about defending the playerbase, including pounding the table when needed and providing max info to the playerbase. If a CSM is not capable of that or unwilling, that CSM should get out.

CCP refers to the local in W-space as being in “delayed mode”. That is their wording for it. This quote is from their own news-item released after scope-announcement:
“Local chat in all nullsec space will be switched over to delayed mode. This means that it will behave as local chat in wormhole space, with pilots only appearing in the local population listing should they choose to post messages.”

CCP couldn’t have said it much clearer than that.

That is what I am saying. They have no idea what delayed means vs blackout.

Yes they do? Blackout was the name they gave for the test and explained in a separate post what it meant mechanically.

Reality is, the CSM in the beginning was a good publicity stunt at a time when CCP needed to get players back on side.

  • If the concept of “CSM” was really any good, why haven’t other mainstream gaming companies picked it up.
    Simple - It doesn’t work for anything more than what CCP used it for in the beginning - A simple PR stunt.

And that is EXACTLY why the player base reacted the way it did - Trying to turn NulSec into something even more dangerous than WH space was never going to go down well.

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That was always my point of how the system is wrong. CSM are elected by players, with exceptions most of them will be NS players because of numbers. Now imagine CCP want to change how FW works. What feedback can you gave them if you not doing it on regular basis? It don’t matter if you ask lowsex players what to change before summit, because you don’t know prior to summit what CCP will show you, and NDA basically shut down every feedback from players interested in feature before it is too late. It happens before with for example scanning window. Development was in motion after summit and end with feature not so good designed. Please don’t say if you want things done get your voting numbers and get elected because your post we don’t know what is CCP development focus before elections. Why they even did whs panel if they didn’t have plans for changes?

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Showing my ignorance here - I didn’t know you could cancel a warp, how’s it done ?

Ctrl+space should do it

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I’m familiar with that, but it only ever works for me if I do it immediately, before the ‘Warp Drive Active’ message appears.

I meant cancel going to warp, not drop out.

Like you’d want to, if you got hung up on an asteroid and couldn’t align.

Gonna have to agree with @Wander_Prian on this one. ‘Delayed Mode’ has been CCP’s label for ‘you only show up when you speak’ all along. Anyone who’s had to manage player-owned chat channels would have known that. In the old chat system, using ‘Delayed Mode’ was the only way to allow over 50 people to be in the same chat at once.

That said… most people don’t ever have to manage player-owned chat channels. So just because anyone who’s had to manage channels would know, that doesn’t mean most of of the players would. And CCP… CCP should have thought of that. They should not have used ‘Delayed Mode’ in their announcement. It should have been spelled out without using that term, simply because there is no ‘delay’ involved so much as there is an ‘opt-in’. There’s just no excuse for the poor communication on that.

Most game companies do, in fact, use focus groups selected from the playerbase, operating under NDA. And that’s all the CSM is. Blizzard/Activision, for example, has a running convo with the leadership of a number of high-end ‘World First’-competition raiding guilds. They just don’t let the players be involved in the selection process… because theme park MMOs have clearly-designated endgame content, and 20 years of ‘this is how you get people to identify with their character… let them see their character’. EVE doesn’t actually put your character in front of you, so its NPE/retention issues wind up being… a little unique.

As long as you stop the ship before it gets up to 75% speed in the aligned direction, ‘Warp Drive Active’ will go away.

If Eve is to survive they have to find a way though.

The major problem in Eve is the power gap, both real and one a newbro perceives, between established veterans and new entrants. CCP has never been able to solve this issue, and made it infinitely worse with things like the last three-year orgy of wealth and safety they rained down upon the veterans, or SP extractors which allowed the same veterans to multiply the power gap several fold by scaling their income generation with alt armies. New entrants have no chance to catch up, let alone displace the current top dogs. Heck, even anyone outside the current king-of-the-hill groups have no chance at this point.

CCP absolutely has to find a way to reset the power distribution in this game and making it “harsher for veterans, easier for new players” is a good top-level idea. Chaos at the top, and more meaningful/engaging/interesting things to do to keep the newbros around at the bottom long enough to get hooked and maybe eventually make a play to displace the veterans. The devil is in the details of course, but regardless, that does mean there will be far reaching consequences and a bunch of veterans aren’t going to want to keep playing with the changes that are needed.

The alternative is a continued decent terminal stagnation though. Something is going to give, one way or another. Sure, I am as concerned as anyone whether CCP can pull it off, but they have to try to change things and change is going to hurt. In fact, I’ll even say CCP isn’t doing enough if it doesn’t hurt a large fraction of established players.

They’ve left this way too long so pain is inevitable at this point if they want to return the patient to good health and not just make her comfortable as she fades away. I hope PA is willing to ride this through.