You may be one of the few people who doesn’t know about it. It sends out alerts to who is passing through what gate and will alert through Discord if a structure is damaged. It does more, but I haven’t gone that deep into it. It’ll give updates as to how much shields, armour, and hull remain on a structure under attack.- all in Discord. Null sec players use this to track other players through Null.
It’s the biggest game breaker in Eve yet somehow it’s not considered a game breaker. Basically, without a cloak, you have no chance of hiding anymore- which is why Null Sec players are now wanting cloaks gone. At least that’s how I understand it. I may be wrong.
We cannot change anything, only devs can and it is up to them to seek out the best for the game and trough discussions like this they get the opinions from all the sides, and will make the wright desicions. Hopefully
Hate me for it but I actually like some aspects of this idea and since I’m a Virgy who plans for the minutiae of the game, it applies to me. A lot less competition in the game when no one else is playing!
Cloaks and MOBOs are working just fine. You already have local as a form of free intel. If someone is at the keyboard and ends up being impossible to catch, good for them. That’s the way it’s supposed to work. If they are AFK and the MOBO decloaks them and they get shanked, that’s also the way it’s supposed to work…
I see the null whiners still whining about afk cloakers who if are afk cant hurt them,but wont do anything about it except cry like little basement girlies to CCP. Just remove local. Wont need to worry about afk cloaks or the cost / useful / useless Moobs. No local means null will be the lawless space its supposed to be. Full of Pew and lots of risk v reward..
to survive incoming damage long enough to either kill the aggressor or until repairs land from friendly logistics ships.
what a completely inane, and frankly, stupid argument to try and make.
And yea, just for the next round: MoObs are pretty much useless with their current design and longtime-cloaking is still way too easy and convenient. Change my mind. Ah, wait, you can’t.
Mobile observatories are very useful for their designed and intended purpose: anti-AFK cloaked ships, rather than anti-cloaked-ships-in-general.
They may be useless for your purpose but that doesn’t make them useless in general. That’s like claiming an Atron is terrible at mining - it’s not meant to be a mining ship!
I realize I cannot change your mind here, but hopefully some other readers are more reasonable on this topic.
Fail design then, because no one needs any countermeasure against true afk cloakies, right? Because if they are really afk, they can’t hurt anyone anyway, right? So why even invent a MoOb against a non-issue?
No, you know better. The problem aren’t AFK cloakies. The problem is that I can stay in your system cloaked and being a cynothreat all day long with nearly no effort and cost, while you have not a single way to stop me and ‘protecting’ yourself from what I might throw at you through the cyno is a 100 times more expensive and tiresome. And if you just want to do any baseline activity in the system you settled in, you can only do so with a massive protection counterforce against an attack that might not come in hours. Or days. And at some point you will stop playing (bad for EVE) or being tired of holding your shield up all the time and thats the moment where the cynodrop massacres you with the snip of a finger.
That system is a 100 times imbalanced in favor of the attackers and that has to be adressed.
Yes, we know nullsec doesn’t want to have to put forth any actual effort to patrol and protect the territory they supposedly “own”. They just want cloaking gone so they can bot and krab in peace…