Restraining orders balancing the scale with Griefers

Ok… To flush this idea out more…

What defines a home system? How often can it be switched?

What happens of two people restrain each other? Or would the mechanic be a first come, first served concept?

How long would it last?

You say it would be limited, how many restraining orders per character?

What happens if you have a restraining order against me, and my corp declares war on you?

You really have not flushed out these details.

Honestly, that would be left up to CCP and there infinite wisdom. I am just putting the idea forward. However, in my thoughts the restraining order slices both ways and both parties become legal targets. Only one person needs to initiate the restraining order. The home system is where you medical clone is. It would last anywhere from 5-30 days depends on what CCP deems necessary. But, really its only and idea and CCP could run with it. Its less then a war dec, more then nothing.

I thought you were brainstorming?

1 Like

well, yes and you are contributing, but, I am can only do so much as CCP will do what they want with the idea. Including kick it to the curb. Ideas are like seeds you can either grow it or not.

No, I’m not contributing at all. If you have an idea, you need to set it up in advance, provide the premise, explain why it’s needed, explain the mechanics in detail and the balancing.

2 Likes

Mining bot fleets would not take out restraining orders. That would be next to impossible and be very isk negative.

Why would it be impossible? Bots don’t put themselves in the game, there’s a player behind every account. Why you think that player can’t take manual control of their account is beyond me.

Oh wait, I guess I didn’t already do that?

No, you didn’t. You were asked a question about how something would work, and your answer was, “let CCP figure it out”. It’s your idea, you figure it out.

Do mining bots also battle? Yes not likely, but, possible. Your beef is really if changes the game for you as well as everyone else. Currently you can grief with no repercussion thats the way you like it. Its not all about mining bots and defense its about being the playground bully with no teacher around. Thats what it has turned into. You also look for the week ones and not those that can fight back. You can push and shove all you want so long as you don’t hit. If you did that to me on the playground I would definitely hit back.

actually I did elaborate you just over looked it.

I don’t grief. Don’t make assumptions about people. And no, that’s not true at all, the repercussions of what you perceive to be ‘griefing’ are up to you. If you want someone to pay for what they’ve done to you, you have to be the one to make them. If it’s just bumping… then dude, there are many ways to avoid being bumped. It’s very easy to evade.

I agree, hence why there are no kills for mining barges on my board with one exception and that was testing a fit against bumpers.

I would really welcome it if they implemented your idea.

You don’t understand what we are saying. CCP will never ever implement something like this. Every mechanic can be used by every player not just by a selected group.

But whatever, cry some more on the forums. We already tried to tell you nothing will come out of this.

Who is crying? I see no one crying, but, Ok if you must insist. On the one hand you say you would welcome it, then you say I don’t know what I am saying then you say CCP would never implement it. Make up your mind and tell CCP what to think since you are the one calling the shots for CCP. Are you their personal advisor. I am sure they will come up with something crafty.

If there comes a time when they signal they they actually have interest in changing highsec agression mechanics sure I will give my input.

But they have not done so and why should I help you flesh out an idea which will just be ignored. There are better thing to waste time on

Also if trough magic or whatever CCP would actually consider to implement such a thing, expect MASSIVE resistance from people who want highsec to be 100% secure and not more mechanics where they have to actually deal with other players.

Yes, we recognize you as a hostile to this idea. Many people have taken full advantage of the game mechanic as you have pointed out. Great contribution. Additionally, as I have pointed out we are not looking for a nerf of what is current. This is not an overpowered game mechanic in response and as I said cuts both ways. You have alleged that this would be a very bad idea, but, beyond that present no good case against it. It must be a substantial comment besides saying its bad, won’t work, CCP won’t do it and calling me out as a whiny care bear. That all good and fine in how you want to communicate, but, the more elaborate your thought the more intelligent you sound. This is typical. As I like to say, if you are not part of the solution you are part of the problem. So which is it? Make a case on how its a bad idea, besides just saying its bad. Point out some details.

Hey I thought I tried explaining all this to you. The answer is no.

I take the time to write you a thought out response regarding your precieved problem and you’ve chosen to ignore it.

1 Like

Read back through the thread, there was an answer, but, then I said I won’t tell you what CCP will say, because there is so much potential to the idea.

So much potential for “no”. Please stop this mess and get good.