Returning player quitting again after 2 days

As a returning player (2008-12) the most hilarious thing is the this forum is still full of this same stuff. Some things just don’t change :smile:

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Thank you for my best laugh of the day !

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Can I have your stuff?

Stuffz?

Wow, can’t believe I missed the :unicorn: thread while being AWOL-ass-whipped in the office dungeon.

Thanks for not letting me know this was a thing, ■■■■■■■. I thought you were my friends. :rage:

They dont care about players they cant suck dry of money. The PvP type have prerequisites, they get into challenges where they would want to be better, as challengers do, they want to win, not entirely by any sort of tactic, maybe just by aquiring more ISK fast, getting alt, or more SP faster. It looks like the game is being changed to make also PvE types eventually cut to last only of the same type. The alternative is grind thats more painfull than before, and the CCP financial results are better, who knows why really. Maybe it really works for CCP financially, without any additional factors, or only a smalll influence of other factors. People will be people.

I started in the time when I could PLEX my account doing only PvE casually. Now if I would start completely from zero, the amount of time I would have to spend, doing the same things, have quadrupled at least. Now the risks are also bigger.

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This isn’t the game it used to be…Eve that we remember from 06 doesn’t exist. This is something different, less meaningful, and stale.

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I don’t know what is sadder, the realization by the OP that EVE is a game where you can lose everything to griefers, or the grief that gets heaped on top of him from peanut gallery griefing denizens of the forum.

I suppose I will go with the latter with emphasis on the sad condition of the forum griefers.

EVE is a griefers game which caters to griefers while doing its best to pretend it doesn’t. For someone who is not a sociopathic griefer, the main pleasure of EVE is denying griefers kills and loot. I mean, the griefer does not even need to be there. Just the other day laying down 10 million for a filament to get me out of Solitude without having to travel through the low sec bottleneck was pleasing. I never even checked the killboard there and never even heard of that hi-sec island, but one look at the map and I can guarantee a camp.

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images

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Dang…losing that mining gnosis really upset you. :frowning:

C’mere

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It’s a CODE. alt, I just haven’t figured out whose yet.

Note the lame attempts at personal attacks in lieu of any attempt to critique my points, which validate my points.

Thanks.

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What makes you think that?

There are things that can be done to mitigate the danger. Yes, the danger exists, and if not mitigated properly will seriously punish you. However, there is a wealth of solutions to every problem, most of them do not involve jumping a Golem into lowsec blindly.

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Golly…it’s almost like people can figure out what systems are possible chokepoints or where other players might be most likely to go through or something…
Too bad you didn’t learn at least that in 11 years even if you didn’t learn some risk mitigation or just that hisec-to-null or hisec-to-losec or losec-to-nullsec systems are the most likely to be camped. Maybe flinging a deadspace fitted Golem solo and unscouted into losec and nullsec might not have been the bestest ideer ever?
Sayanora guy









OP, I’d wish you well in finding a game you enjoy or at least your future entertainment, but if you’re going to be petty and wish the things you wrote, then it’s a simon cowell no afaic.

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but wen it does its nice :smiley:

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I’ve revisited this thread a few times, and I’m still flabbergasted that someone can be so oblivious to what’s going on around them. But with a great effort, I remind myself that there are people in the world who are so amazingly sheltered, that they go through their lives entirely revolving around assumptions about everything and everyone around them.

From the way his post is written, it seems this guy was aware that EVE has PvP, that there are dangerous areas, that some players will try to kill other players, et cetera. And at the same time, this person, when not directly observing any immediate threat, assumed that threats no longer existed, and went about his business. How can someone be aware of the fact that gate camps exist, but not take a minute to check if one was present, in a shuttle or something? It simply doesn’t reconcile. Like “oh whew, looks like the pirates are no longer sitting outside the station, looks like I’m finally clear to do my thing!” I’ve seen new players act that way, and that’s understandable, but a decade-old vet?

I wish he’d have stuck around, because I’d love to ask him some questions. He’s definitely an extreme case. I’ve interviewed players I’ve caught and killed who were making bad mistakes and prodded players as a spy when pretending to be a new player, and this case really stands out.

The only case in recent memory I can think of is a war target who decided to fly in a loaded freighter, even though his corporation was aware we were active and patrolling the area, actively talking about us and the kills we were making against them in real time, warning each other about us, etc. The guy was literally on their comms, talking with the rest of them about us, and cursing us out for preventing them from doing things, and then undocked a freighter and tried to move it down the Dodixie-Jita pipe. And then after we ransomed his freighter, and I questioned him why he did that despite knowing we were right there, fifteen minutes later, he undocked his exhumer and started mining. He didn’t seem like he had any sort of brain damage, but… :confused:

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I wanna go shoot people in lowsec with you.

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