Unhealthy event (Invasion chpt 3)

Look, all I know is

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no greek philosopher here … just repeating shˆ% like a :parrot: :parrot: :parrot: :parrot:

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mmm no you didn’t.

You are full of it on the payouts also. Two hours of grinding EC’s in a fleet is about as profitable as one level 4 mission. The only people making anything in this are the loot and salvage leeches.

Ok then I guess the solo Praxis and Rattlesnakes that I see regularly soloing the sites and then drop MTU to instaloot all of the wreck are NPCs then.

And the fact that your fleet deliberately chooses to leave all the wrecks behind does not change the fact that total payout per site (including loot and salvage) is heavily in EDENCOM favor.
The only way Trigs are going to get any ISK out of this is if you manage to get Enhanced Ward Consoles or Intact Armor Plates to drop, the rest of the salvage/loot is total garbage.

On the other hand, EDENCOM not only has the option to solo the sites, you also make somewhere in the ballpark of 30-50m (Triglavian Salvage, which is already worth a lot, plus Survey Databases). So not only EDENCOM players do not have to waste time making ISK if they lose a ship here and there to not run out, they also get the added bonus of neutral players clearing Conduits rather than Forward Posts/Staging Areas because of “phat loot”.

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shitpost all you want thats not the issue so carry on troll :slight_smile:

Neither do you.

It’s not up to CCP to enforce how much people play. Get over it.

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I have spoken to CCP developers on this topic several times through several generations of this AI and systems.

As of right now from everything I understand the systems are being chosen by the AI systems based on criteria fed into it. This AI system is the current culmination of the AI that effectively began with the Autothysian Lancers, and the Drifters.

So yeah CCP defines what the AI will prioritize and what tools it has at it’s disposal, but beyond that it is simply playing out by the rules. There have been some bugs, but they have been working really hard to correct them and ensure the systems play out correctly.

We ran Forward Posts in a Minor Victory and made about 60-80 million isk per hour with an imperfect 3 man team. We made 18 mill per site total, and 18-25 million in T1-T2 salvage, including Intact.

Thats the most convoluted, ridiculously over complicated way of doing something from a company that doesnt have enough staff to give you an off button of red dots or bother recognising a sound issue.

Therefore, Im hesitant to say “Bluff”

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Which part is convoluted. If you create a system for dynamically deploying content, then it runs without individualized configurations.

You just have to feed the system the priorities and rules, and watch it play out. This has been the goal since Drifters began.

Interesting and informative. Any documation to go with it though?

Edit; Any links would help! I must admit it’s Saturday nite and I’m too lazy to look it up myself…

I do not have any documentation from CCP on the matter. I have the same resources as everyone else.

That said we have written a guide, you can find it at https://kybernaut.space/

As far as development of procedurally generated content vs hand made content is not a widely regarded industry “secret”…

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wow so many cake days
happy cake day @Ashterothi :cake: :cupcake:
"Lang may yer lum reek, and may a moose ne’er leave your girnal with a tear drop in his eye. Haste ye back, me lassie! "

Oh my!

Could it be that this is the day the new forums came online?

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Wasting time devising a system that has to be monitored for a simple strategic campaign map.

We can’t have procedurally generated missions but we can have HAL 9000 plan and deploy a strategic landscape change of the Eve universe.

Sounds legit to me.

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No, you aren’t. That’s just what you think it is, while ignoring that you’re deliberately ignoring parts of the bigger picture. What you’re looking at is the idea of what you believe is the best to do, which seems to be from a short-sighted, short minded “think of the children” perspective … which you’re not actually known for.

The problem with your perspective is that you believe Narnia can’t flip. You also believe it has something to do with new players. Your argument here is ridiculous, because new players wouldn’t know the difference between before and after. That’s just you and your skewed perspective, not seeing it using neutral eyes.

Again: For new players it makes no ■■■■■■■ difference. They don’t know better. It doesn’t matter to them. You don’t know what the future NPE is going to bring, except that it will involve the trigs, invasion and EDENCOM.

Don’t put words into my mouth … or fingers. They’re not coming from my brain, they’re coming from your brain, misinterpreting my viewpoint. Yes, of course the systems are being chosen out of a list of systems. I never claimed it’s totally random. You barely make sense, yet say I’m the one not getting the bigger picture.

It is logical, from an in-universe perspective, for an invading force to pick specific systems of higher strategic value. How did this bit evade you? What builds the actual base of your reasoning? A game mechanic implemented some eight years ago? Yeeaaahhhhh, that’s sooooo reasonable, right?!

How you can ignore this and at the same time try to use it against CCP to claim “it’s actually all predetermined hurr durr” as if you were a conspiracy nutjob. You shouldn’t dismiss lore like you do.

It definitely provides parts of the bigger picture, which means that you definitely are not able to see that bigger picture. Ignoring what’s happening on the NPC side of things means you’re ignoring not just potentially interesting information (did you know that CCP’s sale to PA was hinted at in the World News? You probably didn’t! They’re doing this often and we also often have no idea, unless someone figures it out for us.), but also missing interesting perspectives.

The fact that Narnia is in the list of potential systems at all also seems to be evading you for some reason. What will you claim? That it’s just for show? To gain points?

So …

Narnia is one of the most interesting systems on that list of potential systems and there will be tons of people fighting for it, whatever side they represent. Hopefully, at least. Hopefully the battle for Narnia will be so epic, CCP will put it into Chronicles.

All I wanted were Turkish sweets.

I’m curious now, do you maybe have a link handy to the world news piece that did that?