This marks the beginning of the first Feature Preview system which allows you to try out new things we are working on for EVE Online, live on Tranquility as an opt in system. We have also created a new dedicated forum section for Feature Previews where you are encouraged to take part in helping us make this the best it can be for you.
Right now only the Photon UI has a section as it is the only one in this system. The features in the Preview System and the Photon UI are in active development, and therefore not in their final form. They can also be easily turned on and off via the Settings Menu.
You can check out more details on the dev blog on it here. Try it out and tell us what you think and what you want to see changed.
On the other hand Iām kind of dreading more UI changes, because I still cannot find what I need in the skills window as easily as I could before. The nice-looking new UI with the big colourful buttons just seems to miss a sort of clarity for me.
Anyway, Iāll give the feature preview a try once it arrives on Tranquility!
[edit: this is the writing on the wall for singularity test server. bet you dollars to donuts they announce the shutdown of sisi soon after releasing this new 'hey, why pay Q&A dept. like we have one. lulz"]
? so you burnt out a whole bunch of actual live testers since that debacle in November, urging us to give you āfeedbackā which in the end merely turned out to be free Q&A to report glaring and numerous bugsā¦actual feedback? hahaha
yeah, no, this is gonna force feed us the new stupid nearly impossible to customize windows that have graced our presence like pearls among swine since Agency.
Just plese, please donāt turn every window in a fix size window with a lot of unused space. If you are on a laptop, the newer windows are impossible because they use up so much space.
Well I am already saying that please tone down the amount of whitespace Usually theres as many windows open as possible so the windows shouldnt take much room
But I do like the look otherwise. Slanted scifi edges are here!
And for what benefit? Out of the players Iāve interacted with, I have never heard the complaint āMan the Eve Client sucks and is lacking {Foo} features/performance because of Python 2.7 calling the Qt rendering pipelineā. Which for some {Foo} provides end-user value.
Yes, depending on EOL things sucks, but as in all tech debt kinds of considerations, the costs have to be balanced. I donāt think we have enough information to make an informed demand on the outside that they use/donāt-use specific technologies. Which is what youāre doing.
Great, glad it still works about 8 years after I first tried the same
Thatās fine and all, but the point is: I would rather CCP work on actual features than spend time building a Qt replacement that is a high level UI library written in Go instead of C++.