Allow me a moment to be direct @Velonad_Tyldamere I have no idea who you are. I read your bio and from that I learned that you’ve been playing since 2007, you like PVP, you’re not Kenneth Feld, and you’re deep, DEEP into Industry. I can say with certainty because I have asked everybody what is important to them, that many of the ideas that you stand for, such as a rebalancing of force projection and ships are the same ideas as other candidates.
I’ll share with you the same information that I shared with Angry Moustache and The Oz
The question 3-6 are a special type of question that force you to reconsider your perspective on a topic. They’re essentially asking for an example of a:
- A false positive
- A false negative
- A true positive
- A true negative
or in other terms
- There was a problem and CCP did not identify that problem
- There was not a problem and CCP identified there was a problem
- There was a problem and CCP identified that problem
- There was not a problem and CCP did not identify a problem
You might find questions like that easier to identify in context. For example how is this true of capital ship balance. Or how is this true of Market Fees and Taxes.
You correctly identified that the questions are broad, they elicit values more so than specific solutions. In my defence, my objective was to get to know as many of the candidates as possible and being as general as possible in my asking offers each candidate the opportunity to be as specific as they want in there answers. In my business that’s called a transderivational search for meaning. You can experience this by going and reading the responses given in other replies by other candidates. My final objective was to draw some attention to and get some activity going on the lesser known candidates threads. Some of these plants just needed some watering and a bit of sunshine their way to get going.
I learned two things from this exercise, the first is in how a person replies and the second is what they reply with
This was a really telling reply, I liked that you wrote this, you gave a forbidden answer and it was cool, you gave yourself permission to put something out there tat wasn’t biographical and wasn’t a list of your qualifications.
This is an example of how the questions elicit values, the questions are designed to cause you to think about what is important, and you think it’s important that players are actively engaged around the contested features in-game. That tells me more about what you’ll fight for and against than the information that you presented in the CSM candidate application response (No disrespect intended, it’s a bio afterall).
Obviously CCP’s not going to care what the CSM’s ideas about the game are, everybody already knows that, past CSM’s know that, present CSM’s know that. CCP decides the agenda. What I want want to know is what’s really important to the candidates when nothing is going their way and everything is stupid. I want to know what’s at the core of their thinking and I can read that from this answer that you gave about what’s important to you.
This value that you have presented, it generalises across contexts, if you’re shown a faction warfare proposal which you may not have much interest in but it violates or supports this value. you’ll likely speak against it or speak for it depending. And that’s important to me to know about you.
Dude I’m so with you on this. I just wish they’d integrate some of the more popular ESI tools like the battle reports etc. so that all these amazing community members could get to building the next cool thing.
I didn’t know this about you and so I would never in a ,million years have thought to ask it. but I’m pkleased to see that we share this in common.
There is a shared consensus amongst every candidate on this issue. I imagine CCP opens their mouth to ask this question and the whole room just replies NO! in unison before the words even come out.
Everyone agrees on this too.
Hey this is a really great idea that nobody else has spoken about. It is my opinion that the Corp UI should be a core feature in a game about warring corporations and it should matter at each level of management. I think that the Projects system is a really good start to this, though they need to add in built reward systems, I mean they really dropped the ball here. when you deposit minerals etc automatic payments should at the very least be an option. Anyhow the Corp Ui is kind of thing I’d like to see improved so his question was kind of for me.
Good luck Velonad and thanks for replying.