Please use this thread for reporting and tracking of any issues found in the 20.06 version of EVE Online.
If you are experiencing graphical issues when starting up the client while using DirectX 12 on supported hardware, we encourage you to contact customer support and ask you to please attempt starting your client while running LogLite before submitting the ticket.
Please attach the log file to the ticket so we can better diagnose the issue. You can set your client to DirectX 11 in the Launcher Settings to get it started until we resolve your issue.
Some structure audio persists incorrectly when the client is minimized.
Graphics
General
Panther hull is missing some textures.
Impel hull has a UV texturing issue.
Some shipwrecks display z-fighting issues.
Heartsurge SKIN showing hologram VFX incorrectly.
Sun halo/flare texture has compression artifacts.
Amarr robes sometimes displayed by default or while using randomize appearance for female characters in character customization
Native Mac Client
Simulated ships can appear incorrectly rendered on the Mac client.
DirectX 12
The client is sometimes using a wrong resolution after switching a full screen client from one monitor to a different on. Workaround: Switch to windows mode with ALT+Enter and back.
In some cases various assets can flicker.
Text does sometimes not render correctly (missing some characters).
Tether VFX may be missing while tethered on a citadel.
Client crashes in fullscreen mode, when a notification from another app (like MS Teams) is being displayed.
User Interface
AIR Career Program UI can appear cut-off at high scaling values.
The āEnterā key does not respond when modifying a market order.
War Reports window not populating correctly.
AIR Career Program icon does not show up in NEOCOM.
AIR Career Program incorrectly displays 75,000 as the maximum number of Skill Points you can get for completing the career missions, instead of 125,000 SP.
Confirmed that the CCP is still investigating the unintended change brought by the updates over 7 months ago, then having no progressions yet.
I canāt help appreciating genius CCP developing teams taking such a long time for the petty and touchy everlasting issue.
The Client Loader just downloaded 14GB (pretty much the whole game) ā¦ maybe it was of the opinion that files were corrupt, dunno, there was no message to indicate anything.
Also the ā14GBā were downloaded in approx. 12 minutes. At my top speed it should take >20 min. Strange but not a real issue
The download size is likely due to texture improvements (most texture files in game have been updated to some degree, so a larger download size here is expected). This is listed in the patch notes under the Graphics feature section. I hope this helps!
One issue with graphics is that when You watch in star directions lightning on ship reflects that lisght from star and it looks great but when You spin camera in other direction then lightning on ship changes to that from nebula. Do we donāt have some kind of global lightning? If thereās nothing on path between ship and star the lightning on ship should always reflect that star lightning no matter of camera position
Hello, My issue might be unique to me maybe other multi boxers with alot of toons. Game went from 40GB all toons loaded in to over 64GB crashing my pc. Thats a very large jump in memory usage and will it be resolved?