- The game mechanics regarding the FW/incursions. In particular AWOX’ing and multi boxers. It requires immediate attention, especially in regards to new players to participate PvP.
- Post 1 , Post 2, Post 3, Post 4, and also personal experience, voices of other fellow corp members in Insurgency, and other sources.
- Several solutions. But so far the best I have gotten to is using the “tether” system on the first max number of pilots in a complex and only those gets LP. In addition if awoxing on “tethered” pilots, the aggressor will get very heavy penalty. Or adding to that effect (disregarding LP and awox penalty), if the threshold is over 50% of the max count, say 5 medium navy site. If there is more than 7, those additional pilots will get a warning to warp off within a time frame (say 10-30 seconds) or will get automatic limited engagement timer.
- There are few other CSM candidates that also voices concern for AWOX’ing and multi-boxers. FW/incursion is one of the most fun and ideal game play for new and veteran players to get into PvP. Lack of polishment and adjustment in that game play will discourage players of participating such activity.
- By having polls, links to sources, providing solutions. Gather all of the findings and present to CCP.
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